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Renegade
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League Info
Welcome to the Renegade league.
Sponsored by ClanWars.CC
 League Overview
 League Rules
 League FAQ
 Point System Explanation
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Questions?
Visit the league forum here League Message Board
or email a league admin
League Settings
League is: Open for new signups
Game platform: PC
League created: 5/31/2006
League Hits: 173,212
Active Clans: 53
Active Warriors: 230
IP violations are: ON  
Max match size:   5 v 5    
Roster limit: 5
Max Invites: 6  
Accepted invites allowed per month: 4  
Clan Factions are: OFF
Warrior Factions are: OFF
League resets at: 20 matches played/month
More Settings
League point system: cw
AR penalty: 100 points
Clan vs clan daily match limit: 20
Flood control: 1 minutes
Inactivity level: 200 days
Clan wins/override inactivity: 50 wins
Warrior wins/override inactivity: 50 wins
Clan power win range: 2
Warrior power win range: 10
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League Overview
Welcome to the official Clanwars.cc Command & Conquer Renegade Clan Ladder.


League Rules
Rule # 1 Your clan can consist of just one member (you) or up to the maximum amount allowed, which is five.A clan is permitted one botname, though it may not be used in 1v1s. You may not bot against a clan for which you have played as a warrior in any one month.
Rule # 2 Your clan may play as many games per day as they desire. However, you may only play any other given clan ten games per day.
Rule # 3 To qualify as a Clan Wars League match, all players must be registered in their respective clans, and playing on names which match - or are similar to - their Warrior Account names. If players are not using the correct names, it is not an official Clan Wars match. All players must be on the roster at the time of the games. If a warrior is added on the roster after the games took place an AR cannot be filed.
Rule # 4 You may only have one active warrior account in the league at a time, and therefore may be a member of only one clan at any given time.
Rule # 5
If your opponent does not report their loss within one hour of you defeating them, you may file an AR (Auto Report).  The one hour countdown starts after the series of games is completed.  Screenshot(s) used for an AR must display all participating warriors. (Press TAB in the game to toggle this). All warriors must be playing on a name identical or similar to their Warrior Account here at clanwars.cc, or else you cannot AR the game.
The AR penalty is 1000 Clan and Warrior points per AR filed against you.
The limit of ARs your clan can receive in one month is 9.
The losing clan will have 1 hour to report their losses. Failure to do so will enable the winning clan to file an AR.
This is important: After the winning clan files the AR, the losing clan CAN NOT report the loss or it will be voided then the AR will be filed anyways.

What happens if I or my clan reaches the 9 AR limit?

The clan AND the clan boss will be suspended for the remainder of the month. This can disqualify the clan and its members from winning any cups.

What about those of us that are in the clan that is suspended, but not the boss?
-You are free to join another clan at your discretion.

What happens if my clan is suspended in the last week (7 days) of the current tournament?
-Your clan and boss are suspended for the remainder of the current tournament AND the two weeks into next month's tournament.

All of this considered, be careful who you have playing clan games for your clan. If they do not like to report, it could land you and your clan a lengthy suspension.
To file an Auto Report, log in to the league and click "File AR", and include relevant evidence such as screenshot(s) and server logs.  Server logs alone will not be accepted except under certain circumstances.
Rule # 6 To attempt to have the result of a match changed - for example, if a clan defeated you by breaking rules - click "File AM", state the game number, and include relevant evidence.  The offending clan could be subject to a -1000 penalty depending on the situation.
Rule # 7 If you switch clans you must make your old and new BOSSES aware of the situation. Your new clan can not play your old clan for the entire length of the tournament. Doing so will risk violations and all clans involved will be subject to punishment.
Rule # 8 You are required to save screenshots of all your Clan Wars match wins for the current month. If disputes occur or if you are accused/suspected of pointpushing, you may need to present these screenshots to avoid games being removed or to clear your name. It is ideal if you take a screenshot right before the game ends so it is possible to see the map played, but endgame screenshots are still acceptable. Please note that screenshots will need to display all participating warriors - press TAB in-game to ensure this. It is also advisable to take screenshots at pivotal moments during a game, such as destroying an enemy structure.
Rule # 9 It is not permitted to close your clan while leaving losses unreported - doing so will result in suspensions.
Rule # 10 Reporting the incorrect warriors in a match can result in an additional penalty for the warrior who originally reported the game incorrectly. If, however, the clan who reported the loss is the clan who files the altermatch after noticing the mistake, the penalty will not be applied.
Rule # 11 For a full list of in-game rules, see the sticky thread in the forum.
Rule # 12
Rule # 13



League FAQ
Question: How do I invite people to join my clan and how do I know if they have accepted or declined?


Answer: Only clan bosses can invite other league members to join a clan. In the "CLAN ROSTER" Menu option in "Clan Headquarters" you will find the option to invite people to join your ranks. An invite will ultimately either be accepted, declined or ignored. The invited player will receive a message in his inbox that he/she has been invited to join your clan. If the invitation is accepted or declined a notice is posted on your clan event calendar and the boss who posted the invitation will receive a private message in his/her inbox telling him the invitation was accepted or declined along with a reason - if the invitee responds with one. If the invitation is ignored it will stay posted in "clan roster" with a length of time in days that it has been ignored. YOu can choose to withdrawl the invitation at any time or leave it offered as long as your choose.
Question: Does my account or clan ever get removed?


Answer: After a period of inactivity your account or your clan will get removed. Check support for current league settings (days inactivity until deletion, roster size limits, max invites permitted, max games per day vs a clan, etc...). If the clan you are in gets removed but your account satisfies inactivity levels your account will stay intact, your clan status will move to "Independent". If you or your clan have won a championship then you will never be removed. Registering a high number of wins, or winning a Cup, will render you immune to automatic deletion.
Question: are tags like this &ltbr&gt permitted in my clan name and or tag?


Answer: No, certain non friendly HTML symbols are not permitted to be entered in certain displayed areas.
Question: How to I get an answer to a question that is not listed here?


Answer: If it is a league specific question, please up to the top of this page and email the league admin.  His or her email link will appear at the top.

If this is a global issue, meaning you have a question regarding the clanwars gaming network in general please visit the global support page which you will find linked from the main portal page.
Question: Where are the official Clanwars.cc Renegade Forums?


Answer: http://www.clanwars.cc/smak.aspx?GID=25
These are a good place to contact other clans to schedule games, contact the League administrators, and keep in touch with amendments to league rules.
Question: I defeated a clan and they didn't report their loss. What do I do?


Answer: You can file an Auto Report. To do this, go to the Renegade Audits and Non-Reports forum section at Smak.clanwars.cc. Start a thread and include screenshot(s) of the game(s). The Admin will then add the game for you and penalise the clan for failing to report their loss. Please note than screenshots filed in Auto Reports must display all participating warriors.
Question: A match was reported incorrectly - how do I get it fixed?


Answer: File an Alter Match. To do this, go to the Renegade Audits and Non-Reports forum section at Smak.clanwars.cc. Start a thread with the game number, what needs altering about the game, and whatever evidence you have.
Question: How do I take a Screenshot?


Answer: A quick guide on taking and managing screenshots.Firstly let me dispel a myth:If you need a screenshot during normal Renegade gameplay (for example, if you are suspected of cheating), you do not need to minimise at all until after you are done playing. Heed this guide and taking a screenshot will take up less then a second of the game, and you can sort it out later.During a game, you can press Print Screen at any time, as many times as you like, and each screenshot will go into your Renegade/data folder as a '.tga' file.Your data folder will probably be C:\Westwood\Renegade\DataorC:\Program Files\EA GAMES\Command & Conquer The First Decade\Command & Conquer Renegade(tm)\Renegade\DataThis only works readily with in-game screenshots. Renegade does not like you taking multiple screenshots of other things such as endgame score screens, chatrooms, or game listings. I will get to those later.Download IrfanviewIrfanview is a handy program for managing images of many types. You cannot view '.tga' files with most software (which is what Renegade screenshots are saved as when you press Print Screen) but with Irfanview you can. So after you're done playing, open Irfanview,'File''Open...'then select your Renegade's data folder. Every time you press Print Screen in-game, a '.tga' file will be saved there. Select the one you want.then,'File''Save As...'rename it if you like, and save it as a "JPG" file type. These are much more readily uploadable and viewable.Irfanview also allows you to convert a batch of images at once (i.e. a load of .tga files to .jpg files)The above stuff, however, only works for in-game screenshots. Examples of situations you may need screenshots of, which should be done in a different way:- endgame screenshots- advanced game listings- chatrooms- being paged when you're on renegade but not in-game- other stuff like MSN, teamspeak, IRC etcThat way is Howie's.Howie's Quick Screen CaptureBefore starting Renegade, open Howie's and then minimise it, so it is minimised when you load up Renegade.You can tweak its settings in File > Preferences...to alter where on your PC the images will be saved, their quality, which button you use to take screenshots, etc.
Question: What is this 'Point Fix' thats been implemented on certain servers?


Answer: We're making BlackIntel's pointsfix official on the Clanwars.cc League, starting the beginning of August.(BlackIntel are the team who brought you things like the BIATCH server-side anti-cheat software)Meaning we will install it on the SLAP servers. It's all server-side, you don't need to download anything.I've tested it extensively and I'm convinced all the changes to the game are positive, with no adverse effects on balance.Reminder of what it is and what it does...There is a bug in Renegade's points system relating to vehicles with green health. The points many weapons get for attacking green vehicles is all wrong. The most obvious examples are snipers and automatic rifles being able to reap major points from heavily armoured vehicles, despite doing negligible damage.Westwood did not intend this bug - they intended for points gained against vehicles to be directly proportional to the damage dealt, NOT dependent on what weapon is used. (Against vehicles with yellow or red health, the damage has always been correct)This is, of course, pretty much exactly what I've been saying for ages, but it wasn't until recently that the guys at BlackIntel uncovered hard evidence to support it and made a server-side mod to fix the bug.What it changesThings which are not changed:- damage dealt by any weapon- points for attacking/killing infantry or buildings- points for damaging vehicles with yellow/red health- points for the killing shot on a vehicleThe only change is points gained against vehicles with green health. The points gained are now directly proportional to the damage done. Meaning, it no longer matters points-wise what weapon is used to kill a vehicle.- Shooting a heavy vehicle with a ramjet, 500 sniper, automatic rifle, shotgun or pistol is now a waste of ammo. They get negligible points (they were never supposed to get points for doing this, the only reason they used to was because of a bug Westwood did not intend and didn't get around to fixing - like ob walk, base to base, or bluescreening)- Shooting a light vehicle with the above weapons now gives you the RIGHT points, which is somewhat less than they get now. You'll still get points for shooting an orca, artillery, whatever with a ramjet - but they used to get too many points, and now they get the right points.- Tanks get somewhat less points for fighting other tanks- Vehicles with machineguns no longer get disproportionate points for attacking heavy vehicles - they get what a tank would get.How it affects the game strategicallyIf you haven't tried it, you might look at those bullet points and think it will completely change the way the game is played - but it really, really doesn't.A few strategical insights:- Tankfighting is every bit as important as it was before, despite getting a few less points for doing so. If anything, it's more important to win the tankfight and hold the field, because it's now more important to hit buildings. Furthermore, your enemies will gain money less quickly, so killing their tanks hinders them more.- Killing the harvester gets you a bit less points (unless you use c4 in which case it's somewhat more points than before) but at the same time, is more strategically wise since your enemy gets somewhat less money for tankfighting.- City Flying is played just as it was before - ramjets are still the logical counter to an orca/apache. The only real difference is the ramjet can't pointwhore off the light/med, but it's pretty stupid to do so anyway since you're only taking your attention off the orca/apache and the enemy sniper, which is what the ramjet is SUPPOSED to be dealing with.The ramjet will get less points for fighting the orca/apache, but that's balanced out by the fact the orca/apache gets less points for fighting meds, lights, APCs, stanks, and the harvester.- Ramjets are still effective on Field for anti-artillery work, but they can't rape the light tanks for points now. Again, they weren't supposed to be able to. If GDI gets a havoc, Nod has a decent counter to it for once... light tanks. The Havoc does just as much damage against an artillery as before, but gets somewhat less points and money for attacking the artillery, which makes it a little less unfair.- When rushing the harvester, GDI soldiers can't get points and money off it with their auto rifles. They're still most definitely worth using in the harv fight, though... their effectiveness against Nod infantry is just as it was.


Point System Explanation
Clanwars pt. system
The cw point system was implemented in 2001 and has been altered several times over it's life time to accomodate requests from the community at large.
The point system was based on the philosophy of providing tight competition and giving most participants some chance of competing at a high level. This idea keeps more players and clans interested and in the end that keeps the league strong and the community active.
The basic philoshopy is that higher ranked clans and members will receive less points for beating opponents lower ranked than them and lower ranked players will receive much more for beating higher or similar ranked opponents. Lower ranked clans and warriors will almost never lose points for a loss and higher ranked clans and warriors will only lose a nominal amount, this helps to prevent dodging. The reward for playing a match is almost always greater than the risk, in return more Matches should be played.
At the core of this pt. system is a Power Win Rank Range for both clans and warriors. This range is adjustable through the league control panel (in the 'League Options' menu).The range is a number, say 10, all clans or warriors whose current rank is this number or better, in this case 1,2,3,4,5,6,7,8,9 or 10. Will be categorized as a power player. Wins against power players are worth more, and conversely the only time a point loss is applied is when a Power player losses a match.
This works well, because typically the best players/clans always stay in this range and they lose far less often so the penalties are rarely a factor, but at the same time beating them can be worth a very large amount of points.
Under the cw pt. system, points are skewed high the nearer the end of the tournament. Spamming games can keep you in the hunt, but in the end it will always come down to who plays the best as the clock approaches midnight on a tournament.
The clan point system is based on 5 factors when points are calculated. While the clan point system is actually based off of the elo system (Please see the elo system for more information)
The clan system uses these factors when calculating points.
1. Base score - based on how big the game is (1v1, 2v2 or higher)
2. Game Size Bonus - based on the game sizae and the losing clans monthly point total
3. Power Win Bonus - win vs a clan in the power win range
4. Handicap - applied to devalue points received when a clan in the Power WIn range wins
5. Losing Clans Win Percentage (as a whole number, i.e. 80)
------The Base Score------
1v1 - 10pts
2v2 - 20pts
3v3 - 25 pts
4v4 - 30 pts
5v5 - 35 pts
6v6 - 40 pts
7v7 - 45 pts
8v8 or higher - 50 pts
-----The game Size Bonus-----
1v1 - 1% of losing clans monthly points
2v2 - 2% of losing clans monthly points
.
.
.
8v8 or higher - 8% of losing clans monthly points
-----Power Win Bonus (the multiplier)----- applies a multiplier of as high as 3 times the normal points for beating the #1 ranked clan and scales back toward 1 throughout the power win range.
For example the mulitplier for a power win range of 10 would be
Beat # 1 clan multiplier = 3
Beat # 2 clan multiplier = 2.8
Beat # 3 clan Multiplier = 2.6
.
.
.
Beat #10 clan multiplier is 1.2
-----Handicap-----
Is equally distributed over the power win range starting at 1.0 for the lowest end (in the example above Rank #10) and decreasing toward 0.25 (for Rank #1)
This is applied only when a clan in the power win range wins.
example with a Power Win Range of 10
Clan #1 wins - handicap = .25
Clan #2 wins - handicap = .325
Clan #3 wins - handicap = .4
.
.
.
Clan #10 wins - handicap = 1.0
ELSE Handicap = 1.25 (applies to any clan outside of the power win range)
Clan Pts. Gained = ((Losing Clan win % + Game Size Bonus + Base Score) * Handicap) * multiplier)
Clans only lose points if in the power win range and that point loss is based on whether they lost to a lower ranked clan or a higher ranked clan
If they lose to a lower ranked clan, example - Clan #1 losses to clan #10 then the losing clan loses 5% of what the winning clan gained before the multiplier was applied.
So if a clan wins 500 pts, but the multiplier was 2 - then the losing clan would lose 5% of 250. 250 are the points gained before the multiplier was applied. The point loss would be 13 pts.
If the losing clan was ranked lower, example: clan #10 loses to clan #1 then a calculation is performed based on their proximity to each other in rank to derived the amount of points lost.
It scales from 1/2 of 1% up to 5 percentage of the points the winning clan gained, as the ranks get closer together - remember this only applies to the power win ranged clans, so clans outside of the power win range lose nothing.
 
 
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