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Online...   crushu06
Spoony   rank: #3
member #456
boss of   TC
fresh off of power win number 10 this month
 
#1
   11/19/2009 4:33 PM
posting in thread: (Mesa deadzone fix - update)
               
Danpaul88 has kindly made a replacement version of Mesa with my request to fix the "deadzones" on the map.
 
Download it here and put it in your data folder.
http://www.renegadeforums.com/index.php?t=getfile&id=12170&rid=20608

It is now on CWserver2 and CWserver3.

For today and tomorrow, clanwars on Mesa should be considered funwars to give people a chance to try it out. After that, they'll be proper clanwars. However, before that, if you want to agree beforehand to report them, go ahead. (before the map loads...)

Basically it fixes the bugs whereby tank shells and similar projectiles don't have their full effect in some situations. For example:
 
- Tanks on the bridge can now freely hit any building they can target. EG a med can hit the Hand, Obelisk and powerplant freely; a MRLS can hit the Hand from some distance back, and hit the Obelisk too. An arty can easily hit the barracks and WF (and with some difficulty, the AGT).
- Tanks on the bridge now do full damage to tanks on the ground, and also properly deal splash damage to infantry.
- GDI tanks on the side path can properly target the airstrip ramp and the turret behind the Nod refinery. They also now do full damage to Nod vehicles behind the wall.
- Grenadiers and rocket soldiers can properly hit the airstrip ramp from the infantry-only area.
 
Give  your feedback on how it affects balance in clan games; the plan is for the deadzones to be fixed in scripts 4.0/TT patch.
 
User Post Count: 746 Registered: Thursday, July 20, 2006 IP: NA
BoSNiaN  
member #5,446
 
#2
   11/20/2009 12:42 AM
posting in thread: (Mesa deadzone fix - update)
               
GDI is so even more overpowered, nod doesnt ALWAYS lose if you know what your doing..
 
User Post Count:  Registered:  IP: NA
m0f0rap3r   rank: #3
member #127
-- not in a clan --  
Currently on a 20 game win streak
 
#3
   11/20/2009 6:25 AM
posting in thread: (Mesa deadzone fix - update)
               
lets listen to u cos ur so good D:
 
User Post Count: 33 Registered: Monday, June 5, 2006 IP: NA
BLuel4bel   rank: #3
member #5,296
-- not in a clan --  
fresh off of power win number 20 this month
 
#4
   11/20/2009 8:52 AM
posting in thread: (Mesa deadzone fix - update)
               

See if you can win mesa while being GDI against my clan. After all, you're playing (and losing) against the good clans, you obviously know everything about it. You don't, you're a terrible player and have no right to be speaking. Now crawl back in your hole and prepare yourself for your next post full of downs.

 
User Post Count: 318 Registered: Wednesday, March 4, 2009 IP: NA
MrCc   rank: #3
member #5,447
-- not in a clan --  
fresh off of power win number 10 this month
#5
   11/21/2009 5:48 AM
posting in thread: (Mesa deadzone fix - update)
               
Wtf should i do when my ren crashes everytime that map loads?
i have no fcking clue what the problem is, tbh mesa loads normally and even if i host my own server with mesa2 in it it crashes..............
 
User Post Count: 77 Registered: Sunday, August 30, 2009 IP: NA
Spoony   rank: #3
member #456
boss of   TC
fresh off of power win number 10 this month
 
#6
   11/21/2009 8:01 AM
posting in thread: (Mesa deadzone fix - update)
               
hosting your own server isn't going to get you anywhere, it needs to be put on an FDS.
 
are you sure you have the right version? download it again (the only link in the renforums thread now)
 
User Post Count: 746 Registered: Thursday, July 20, 2006 IP: NA
MrCc   rank: #3
member #5,447
-- not in a clan --  
fresh off of power win number 10 this month
#7
   11/21/2009 9:19 AM
posting in thread: (Mesa deadzone fix - update)
               
I got the newest version, i retry'd and it still doesn't work...
It basically crashes when the loading screen is finished and when im about to "Spawn"
 
User Post Count: 77 Registered: Sunday, August 30, 2009 IP: NA
BoSNiaN  
member #5,446
 
#8
   11/21/2009 11:31 PM
posting in thread: (Mesa deadzone fix - update)
               
Replying to post #4   11/20/2009 8:52 AM


quoting: BLuel4bel

See if you can win mesa while being GDI against my clan. After all, you're playing (and losing) against the good clans, you obviously know everything about it. You don't, you're a terrible player and have no right to be speaking. Now crawl back in your hole and prepare yourself for your next post full of downs.



lmfao you mean like 3-0 while using velocity bad or big nukes in public servers or?
 
NL curb stomping inccc
 
User Post Count:  Registered:  IP: NA
Rem1X   rank: #3
member #4,216
boss of   -HV-
Fresh off of a pasting of #1 ranked clan: -IED-
 
  
#9
   11/26/2009 10:17 AM
posting in thread: (Mesa deadzone fix - update)
               
Replying to post #7   11/21/2009 9:19 AM


quoting: MrCc

I got the newest version, i retry'd and it still doesn't work...
It basically crashes when the loading screen is finished and when im about to "Spawn"



n00b!!
 
User Post Count: 531 Registered: Tuesday, February 5, 2008 IP: NA
MrCc   rank: #3
member #5,447
-- not in a clan --  
fresh off of power win number 10 this month
#10
   11/27/2009 3:26 AM
posting in thread: (Mesa deadzone fix - update)
               
Edit: Mesa2 problem solved:
 If you ever had any other hud which uses a modified shaders.dll or w.e its called, you gotta make sure you reinstall scripts 3.4.4 (original shaders included) so it will overwrite the older shaders.
 
I used to have a different hud but when the league came back i deleted all those gayass skins, i probably forgot to put back my original shaders and that is what caused the problem.
 
Thanks Yzog!



. . . . . . . . . . . . . . . . . .
 Edited By MrCc [ 12/2/2009 4:05:15 AM ]
 
User Post Count: 77 Registered: Sunday, August 30, 2009 IP: NA

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